Sunday, January 11, 2015

Studio Update: January 11

This week has been all over the place.

I've entered this weird, transitional phase of studio life, thanks to my decision to attend two back-to-back performance shows in March. So in addition to the current orders I'm working on, I have a lot of work to do for myself to try and get a head start on improving my performance entries, rather than waiting until the week before the shows and throwing everything together (which I've definitely never done before...). 

Naturally, now that I have so much legitimate work to get done, I decided it was time to try micro scale tack. 

That adventure lasted about an hour, before I decided that micro is way, way too small for me. However, it sure made Stablemate tack seem large and manageable!

I also...

...realized it's high time to order new stirrups, and apparently make a side saddle!

At Sweet Onion Live last summer, I drooled over Leah Koerper's incredible mini scale dolls, and resolved to one day have little riders of my own. This has been quite the adventure. 

First, I decided to give a whack at just sculpting a doll entirely from scratch...

...but sculpting is hard, and I was really frustrated with her leg-to-saddle ratio. I'm keeping her around, but I think if I'm going to go that route, I either need to make her larger or make a smaller saddle to fit her. Ugh.

Frustrated with that, I took a hacksaw to one of my plastic dolls and tried to alter her into the kind of position I'm going for. She's really, really rough right now, but I think this is headed in the right direction?

Her arms need a lot of help!
With all this work on dolls, though, I'm feeling torn: On one hand, I think a doll could really help my performance entries look more complete and put-together, and give them an extra edge they need. On the other hand, I'm terrified of unknowingly having a doll with slightly incorrect positioning or not perfectly fitting the tack, and having it hurt my otherwise good entry. Non-articulated dolls are definitely hit-or-miss in that if there's something fundamentally wrong with her, I can't just adjust it later!

I'm totally open to constructive criticism at this point- what do you think? Keep going and adjusting her, or just leave her off altogether and play it safe?


  1. The sculpted doll looks like maybe she needs to be pushed down from the waist to get her rump more in the seat of the saddle. A great first effort.
    The second doll has good potential. I wouldn't give up. There are always classes (like games) where having a doll is pretty much required. In those classes your improved people will give you the advantage. I vote keep going! So...does this mean you're planning on my show? :)

    1. Thank you so much for your thoughts! I've been plugging away at the second doll, and she's already looking much cleaner and more correct.

      Sending in my entry form today! I can't wait!